Drawn-on-film animation

Drawn-on-film animation.

What is drawn-on-film animation? It is a type of animation that is commonly known as direct animation or animation without camera, it’s a technique where footage is produced by creating the images directly on a film strip. Where as other animations are produced by photograph frame by frame.

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The techniques to this type of animation is two basic methods to produce directly on film. It starts with blank film strips and the other one with black that’s already been developed. The black film can then be scratched and etched in to to get the drawing the artists wants. All of the techniques can be combined together, an existing image may be distorted by chemical or mechanical ways. A third method is by going into a dark room and the artist places the objects on the new film strip and then using a small light beam to shine through the film and and it then starts to create the image.

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The best artists that work on drawn on film animation are, Len Lye, Norman McLaren, Stan Brakhage and then Steven Woloshen. Their work covers over the abstract animation. Other animators in the 1960’s expanded the idea of this work and the film stock methood started to increase up until the point that the film was destroyed in the process of projection. Direct animation could be an inexpensive way to produce a film, and it can be done on outtakes or discarded film strips from previous or old projects, rather than using actual photographed animation and animating it that way, it’s a more expensive process than this one.

Thaumatrope

Thaumatrope

What is a Thaumatrope? A Thaumatrope is a toy that was popular in the victorian times, it is a disk of card with a picture on each side that is then attached to a piece of string, when the strings are twirled at a rapid speed the two pictures appear to be combined together into one singular image.

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The most common images to be used on Thaumatropes are usually one side would have a bird and the other would have a cage, or a tree one side and the leaves on the other side. They were one of the most simple mechanisms used to create an animation, they are recognized as important antecedents of cinematography.

The invention of this is either credited to John Ayrton Paris or Peter Mark Roget and they based the idea of this invention on the ideas of an astronomer called John Herschel and the geologist William Henry Fitton.

Thaumatropes are simple two framed animations that are easy to make. Here is an example of a working one.

Kinetoscope

Kinetoscope.  What is Kinetoscope? Kinetoscope is an early motion-picture device in which the images were viewed through a peephole. The kinetoscope was designed merely for films to be viewed one by one, by one individual people at a time through a peephole viewer at a window that is located on the top of the device. It was not a projector but they later introduced the basic approach that it would become the standard for all cinematic projections before the invention of video. It is caused by creating an illusion of movement by having a strip of perforated film that have a sequence of images on over a light source moving at a high speed shutter.

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It was largely developed in 1888 by Thomas Edison and then developed by his worker William Kennedy Laurie Dickson between 1889 and 1892. Later, Dickson and his team at the Edison lab also devised the Kinetograph, a innovative motion picture camera with the rapid intermittent or stop-and-go film movement, to photograph movies for house experiments and later produce commercial Kinetoscope presentations. Kinetoscope On May 20th 1891, it was the first public demonstration of a prototype version of a Kinetoscope, and it was given at the laboratory for approximately 150 members of a club.  In the top of the box was a hole, roughly an inch in diameter and the hole they looked through they saw a picture of the man, It bowed and smiled and waved it’s hands and took of the hat, it was described to have been perfect and graceful. The man in the film was Dickson and it is approximately 3 seconds long and it’s now referred to as the Dickson Greeting.

The premiere of the completed version of the Kinetoscope was meant to be held at the Chicago World’s Fair, but it was rescheduled to be shown at the Brooklyn Institute of Arts and Sciences on May 9th 1893. The first film that was ever publicly shown on the device was Blacksmith Scene, which was directed by Dickson and shot by Heise. It was produced at the new Edison moviemaking studio that was known as the Black Maria.

During the time of 1895, It was noticeable that the Kinetoscope was going to lose out on one end to projected motion pictures and, on the other to thew new Peep Show devices. The cheap, flip book-based Mutoscopes. They created a Projecting Kinetoscope that was published in 1914 and was vastly used worldwide. He introduced the home Projecting Kinetoscope which employed a unique format of three parallel columns of frames that went in sequences on one strip of film, The middle column ran through the machine in the reverse direction.

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Later on as this idea didn’t work, they brought out the Super Kinetoscope.

Cel Animation

Cel Animation

What is Cel Animation? Cel animation, which is more commonly known as Traditional Animation is a type of animation technique where each frame is drawn by hand, The technique was the dominant form of animation in the cinema until the advent of computer animation.

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The processes of Cel animation include:

  • Storyboards
  • Voice recording
  • Animatic
  • Design and timing
  • layout
  • animation
  • Digital ink and paint.
  • pencil tests
  • Traditional Ink-and-paint and camera.

Typically, Traditionally-animated productions just like any other forms of animation start of with a story board which is a script written in not a lot of detail and an image above, similar to a comic strip. The pictures remind the animation team how to plan things and what is next in the sequence to try and stick to a certain plan so that everyone knows what the story or animation is going to be about. It’s a rough starting point for all animations.

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Next in the planning for an animation you have voice recording, before any final plans for animation begin the soundtrack or ‘scratch track’ is recorded, this makes it much easier so that the animators can sync up the soundtrack to the animation precisely. It is easier for the animators to have a pre-existing soundtrack. The completed cartoon or animation will be complete with music, sound effects and a dialogue performed by voice actors.

Pre-1930 sound animated cartoons were post-synced, this means that the sound track was recorded after the film was entirely animated and ready, and playing the sound effects and dialogue when needed, most commonly by a studio called Fleischer continued to post-sync their cartoons through most of 1930.

Usually the animatic story reel is made after the soundtrack is created, but before the full animation begins, an animatic is usually created and consists of pictures from the storyboard synchronized with the soundtrack. This lets the directors and animators work out any script issues and timing problems that may appear with the storyboard at it’s current state, this allows them to be able to apply changes before anything final has been done. If necessary they can create a whole new animatic and await review until the story board is up to their standard.  The animation process is a long and expensive process so they need to make sure that the storyboard is perfected until they spend money and time on creating it.

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Advertising companys usually employ the use of animatics to test run their adverts before they are made into full spots. Animatics are drawn art work with moving pieces, they usually are 2D and 3D with some sketches in, depending on whether they are live action or not depends on the amount of detailing that goes into it.

The cel is an important innovation to traditional animation as it lets some bits of each frame to be repeated from frame to frame which saves a lot of time.

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In early cartoons before the usage of cel, such as Gertie the Dinosaur (1914), the entire frame including the background, characters and items were drawn on one sheet of paper, then photographed and Everything else had to be re-drawn for each frame after that had movements in them, It made the animation appear sharp and jittery but in some cases this was a particular  art style. A frame was made by removing all of the blank parts and the objects were drawn before being placed on top of the backgrounds and finally photographed. The Cel animation process was invented by Earl Hurd and John Bray in 1915.

Cel overlay is a cel with inanimate objects that are used in animation to give the impression that there is a foreground on top of an already placed frame, this effectively creates the illusion of depth, but doesn’t create as much depth that a camera would produce. A special version of cel overlay is called line overlay and this is made to complete the background instead of the foreground and it was created to fix the sketchy appearance of xeroxed drawings. The background would be painted at first and shapes and flat colours would appear, it would have very little design detailing in it and then this is where you would add a cel with very detailed black lines and it was placed directly over the background layer. It gave shape to the background and gave it the complexity it needed, This visual style background will match the xeroxed character cels as the process overlay was left behind.

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Sand and Oil on Glass Animation

Sand animation. 

What is sand animation? Sand animation is also known as ‘Sand Art’ and it is a term that has two meanings, it is the name given to a style of live performance art and a type of animation. In which the artist creates a series of images using sand and a process which is achieved by applying sand to a surface and then rendering images by drawing lines and figures in the sand with their hand. A sand animator will generally use the help of an over head projector or a lightbox, similar to what a photographer will use to view translucent films. The animator will move sand on a backlighted or front lighted piece of glass to create each frame individually for the animated film.#

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Animators may use different coloured sands to show depth and density to create their images and once the single frame is complete, the animator will capture it on a camera and then adjust the sand to be ready for the next frame in the sequence. The changes may sometimes be extremely subtle, such as the slight movement in the waves, or as drastic as completely changing the entire scene all together. The process is sort of similar to stop motion in the fact that the whole process is done frame by frame and manipulation of three dimensional and physical media in order to create the animation. The end result generally has the same sharp and uncoordinated movement that stop-motion animation has.

One contemporary artist that does  sand art is a person called Kseniya Simonova, and she creates videos of her sand art such as her film called “Beautiful Morocco”.

Sand art is often used in the modern day in adverts, mostly coffee adverts as it fits in well with the product, sand animation is becoming a thing that people are now very interested in and is becoming popular within the industry.

Paint-on-glass Animation.

What is paint-on-glass animation? This type of animation style is a technique that is  for making films by manipulating the slow-drying oil paints on sheets of glass. Gouache mixed with glycerine is sometimes used instead as an alternative but the most well known artist that uses this technique is a Russian animator called Aleksandr Petrov, he has used it in seven films all of which have won numerous awards.

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An animation artist called Witold Giersz has created many films by using this technique, some of the films he has made are; Little Western (1960), Red and Black (1963) , Horse (1967) and The Stuntman (1972).

Aleksandr Petrov is an animator who mostly works with Oil-on-glass animation and has produced seven films using this technique. His artistic style is from the late 1980’s and onwards, it can be characterized as a type of Romantic Realism. The people, animals and landscapes are painted in a way that is animated in a realistic fashion but there are many times where in his films Petrov attempts to depict a characters inner thoughts and imaginations, In ‘The Old Man and the Sea’ the example is the fisherman dreams that he and the brothers are swimming through the sea and the sky, and in another film called My Love, the main characters illness was represented in him being shown buried beneath freshly fallen snow on a dark night to represent this.

Rotoscoping

Rotoscoping. 

What is Rotoscoping? Rotoscoping is where you transfer an image into another film sequence using a rotoscope, typically frame-by-frame.

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Rotoscoping was invented by the animator Max Fleischer, who used this technique to animate life-like motions for Koko the Clown from the Out of the Inkwell and Betty Boop cartoons, as well as other characters from the Fleischer cartoons like Betty Boop hula dancing in “Bamboo Isle”, the dancing ghost Walrus from “Minnie the Moocher”, and the titular Old Man of the Mountain, he made some of these animations with his brother Dave Fleischer in the early 1930’s.

The Fleischer’s studio is one of the most effective use of Rotoscoping in their series of action themed superman cartoons.

The productions that helped produce Looney tunes and Merrie Melodies for Warner Bro’s were Leon Schlesinger Productions and they used Rotoscoping on numerous occasions to make these animations, some other productions who use Rotoscoping to make some of their animations are Walt Disney, who are one of the top animation productions that use some of these old techniques in their newer releases, some of their old productions like Snow White and the Seven Dwarfs from 1937 use Rotoscoping, and it was mainly used to learn all about the human and animal movements, not for actual tracing around the animations. Rotoscoping was also extensively used in China, where they first featured a film called “Princess Iron Fan” (1941) and it was released under very difficult conditions during the Second Sino-Japanese War and World War II.

While Rotoscoping is generally known to bring an illusion of realism to a large budget film, the American animation company called Filmation, who are mostly remembered by low-cut limited TV Animation, started to heavily use the technique of Rotoscoping with good effects in series such as Flash Gordon, Blackstar and He-man and the Masters of the Universe.

Not only was Rotoscoping heavily used in animation for film productions and TV Series but it was also used quite a lot in video games like The Last Express, who was designed by Jordan Mechner, who has previously used a lot of this technique in other games such as Prince of Persia and Karateka, and in the modern day, it is used in games like The Walking Dead, it’s a unique video game style that isn’t used as much compared to what it is used in Film and TV productions.

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The output of this can have a minor deviation from the lines that differ from frame-to-frame which is caused when the line shakes unnaturally in the animation sequence. Though, sometimes in certain animations the ‘boil’ technique is something that animators aim to do, and this takes a certain skill to internally achieve this as it is a stylistic technique, sometimes used to emphasise the surreal quality of rotoscoping. This was used in the music video “Take on Me”. The very first animated music video was created for a song called “Routine Day” for the band Klaatu and it was rotoscoped by Al Guest and Jean Mathieson. It involved overlapping and dissolving to give a surreal feel to it and feeding It to the ‘boiling’ pencil line. It was also used for a number of other music videos.

Although, Blue and Green screen techniques are still a big thing that is used very often for laying subjects in scenes and creating backgrounds, rotoscoping is still a large factor in the animation industry and is still used very widely in the visual effects of imagery and it has been allowed to be used for special visual effects, for example in the Star Wars films the lightsaber effect was created by a matte base on sticks held by the actors and the editors traced around each frame with the prop and enlarged and added a glow to achieve the effect of the lightsabers glowing.  Digital Rotoscop artist is responsible for creating extremely detailed digital mattes, using 2D imagery and processing it using drawing tools. These Mattes are used with wire removals and background fixes, and blue screen extractions.

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In the animation industry, there are still a lot of modern day animators who are constantly looking for artists to provide them with rotoscoping techniques, such as Prime Focus, Reliance Media works, Eveqube, Prana Studios, Tata Elxsi Studios and Rhythm n hues.

 Here is my own example of what I made for Rotoscoping. 

Mutoscopes

The first mutoscope was made in 1894 by Herman Casler, It is a motion picture device that doesn’t project up onto a screen, it is a device that you look through and turn a handle so that it it moves the frames around and creates a moving animation, depending on the size of the mutoscope is the number of frames it can hold, a typical Mutoscope will hold around 850 cards (each individual frame) This mechanism is a expanded and more durable version of the “flip book” style, it is designed for one person to use at a time.

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The individual frames were in black and white in a silver based photographic print, the cards were tough but flexible enough so they wouldn’t break rather than having the “flip book” which would break much easier than having a metal case and stronger frames.

Mutoscopes were originally manufactured from 1895 to 1909 by the american mutoscopes and biograph company and the mechanisms of the mutoscopes were designed in a certain way and are coin-operated, so in public places for them to work, you need to insert a coin and the lens you look through will be uncovered and a light will electrically be shown over the frames and light them up so that you can see them, the reel is on a geared down hand crank and each mutoscope only contained one real, and the photo shown above which was attached was the indication to what it was about.  In the mutoscope the patron could control the presentation speed but only to a certain extent, the hand crank can be turned in both directions but didn’t reverse the animation.  With this design, if you stopped the hand crank then a mechanism would trigger a spring in the box which would completely shut off the light and bring down the shutter over the lens.

Some mutoscopes can be designed in a way that if you turn the hand crank the opposite direction then it will display a completely different animation, so it was a double sided frame in the reel.

These mutoscopes were mostly in arcades and pleasure piers in the UK, for entertainment and pleasure purposes up until the decimal coinage in 1971 when the coin mechanism was too difficult to convert and update, so many of the machines got destroyed in a result of this happening.

In the modern day, people tend to make their own mutoscopes which are a more basic version to the original concept and can be made at home with the correct equipment. I made my own using card for my last project, my design for my mutoscope was meant to be a pop art style so I used the bright colours and pop art theme on my box.

For my actual animation I made it a looping one so that it could be turned around and repeat. My design for my frames were scissors to match my object that I had given, the scissors  had a floral design on and where expanding inwards and outwards in my animation, almost as if they were ‘dancing’ four of them in a row. My mutoscope had 56 frames and were not double sided, so I only had one animation in my mutoscope. My animations was in colour and looped well.

This is an example of the mutoscope that I had made and all of the seperate mechanisms in the mutoscope. I had used a template provided and added my frames and own design to the template.

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Shadow Puppet and Silhouette Animation

What is silhouette animation? 

Silhouette animation is type of animation where the characters and objects are only visible as black silhouettes, This is usually accomplished by using back-lighting and specifically cut cardboard cut outs.

Lotte Reiniger was a silhouette antimatter and made over 40 silhouette animation films and other things throughout her career.

 “Hansel and Gretel”  –  1955  film 

There are various different methods of doing silhouette animations and these are where you have a white or black backdrop and a white/black cut out of the characters, one way is by tying them together with wire and all the parts of the character at the joints are connected by this and it’s placed on a solid backdrop and filmed with a rostrum camera and is repositioned each frame. This is a frame-by-frame method and is more like the shadow puppet animation, like a stop motion process.

This is an example of the characters together on the joints and parts of the character that will be moved on each frame.

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A rostrum camera is a specially designed camera used in television and film making to animate a still picture or object. It consists of a moving lower platform on which the article to be filmed is placed, while the camera is placed above on a column. Many visual effects can be created from this simple set-up although it is most often used to add interest to static objects.

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The second method, which is more of a traditional method, is where each character is cut out on cardboard and is similar to the shadow puppet method but instead of them being tied together using wire, this method is better when you need to change the size, shape and angle of the character which is more complex.

The roots of these two techniques were used by mainly Lotte Reiniger, and were then tweaked a bit by other artists who made these type of short films. Though Reiniger has not been around for over 30 years, her stop motion, silhouette animation still inspires people and is used in modern films, such as contemporary artists who worked in the silhouette stop motion design in “Harry potter and the deathly hallows – part 1”  “The tales of the three brothers.

Though stop motion silhouette animations aren’t as popular as they once were, other people in the industry such as several CGI silhouette films have been made, which demonstrate different approaches to the technique Jossie Malis’ use already 2D, Vector animations. Anothony Lucas who made “The Mysterious Geographic Explorations of Jasper Morello (2005)” mixes both 2D and 3D backgrounds which combine live action, they use computer animation to make more explicit references to shadow theatre.

 

Though in the modern day, most people usually use computer based software to create these, traditional cut-out silhouette animation is still practised to this day by such people as Edward S. de Leon and Reza Ben Gajra, where it is often combined with stop motion animation.

Shadow puppet animation.

Shadow play which is most commonly known as shadow puppetry is a very old form of telling stories and entertainment, which uses flat figures to create the impression of moving characters and three dimensional objects.

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Shadow puppets are cut-out figures which are held between a source of light and a back drop screen which is a solid colour generally white or black and some puppets might be translucent colour or other types of detailing, professional puppeteers can make the figures appear as if they are dancing, laughing or nodding. The technique of this is that  these characters and objects have sticks attached to them so that they can be moved, this version is not recorded frame-by-frame like stop motion but is recorded as it’s happening and can continuously be recorded just by the puppeteers moving the sticks which are linked to certain joints on the puppet to move them. An artist called “Prahlad Acharya” is one of the most famous Indian magicians who incorporates this into his performances and also appears in the modern western popular culture.